Gameplay - Section 1

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Gameplay - Section 1

Post by Darkwing on Tue Aug 19, 2008 12:18 pm

A storm was brewing. It could be seen atop the largest hills of Alpha Regal, with the lush green valleys spread out underneath. Delta Van Toren stood atop this mountain, gazing into the distance, watching the dark storm clouds slowly approaching, flashes of lightning illuminating the horizon. A cold gust of wind passed around Van Toren, making him feel alive and at peace. He swallowed a huge breath, savouring the freshness of the natural air. it had become his custom, to stand atop the largest hills and breath, before he set foot into a spacecraft. A large gush of air swept around behind Van Toren, and he slowly turned around to look at the Raider that hand landed behind him. We're ready to leave now, a voice yelled out from the Raider. Van Toren picked up his gear and stepped aboard the ship, taking one last look at the landscape, before the hatch closed

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Re: Gameplay - Section 1

Post by Meganew Trek on Tue Aug 19, 2008 12:26 pm

Jonathan was waiting for him.

"Hello, trooper," he said, "and you supposed to be..." he rummaged through the papers, "on the bridge, along with me, and everyone else."
Join the crew of the USS Actis!

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Re: Gameplay - Section 1

Post by Earthdeath on Tue Aug 19, 2008 12:32 pm

*John Bayhes walked up and removed his hemet*
"Are we ready to launch?if so, i want you, trooper, on the Bridge and Johnathon, i want you to remember that as long as you are on my ship, you answer to me."
*He turned and walked back to the bridge and sat in tthe command chair*
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Re: Gameplay - Section 1

Post by JPB18 on Tue Aug 19, 2008 12:43 pm

*James Witwicky was sitted in front of the engineering controls, when he saw something strange in the subspatial engine graphic.*
"Sir, I think that there might be a malfunction in the Subspatial engine, and we should repair it the soon as possible"

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Re: Gameplay - Section 1

Post by Terra Nova on Tue Aug 19, 2008 8:11 pm

*Tertius was asleep in his chair when Witwicky made the announcement*
Huh? What? Sorry I had to get some sleep. Should I go and check it out? Guess I will do it anyway.
*goes back to the Subspatial engine room*
Hm... I don't see anything wrong but that doesn't mean that it is ok.
*A few hours later*
I think I fixed it. You might want to check the status on it, and let me know if it needs any more fixing.
*goes back into the chair and starts to clean his rifle*


Last edited by Dread151 on Tue Aug 19, 2008 9:37 pm; edited 2 times in total (Reason for editing : Needed Revision.)

Captain Barbossa wrote: You're off the edge of the map mate. Here there be monsters!
For certain you have to be lost to find the place that can't be found, elseways everyone would know where it was.

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Re: Gameplay - Section 1

Post by JPB18 on Wed Aug 20, 2008 9:21 am

Lieutenent James Witwicky sits in his console, waiting for more action. As he see that there is none, he opens his laptop and link it to the console in order to make a scan of viruses in the ship central computer. After that, he goes to a box in the bridge and gets one coke.
"Ei, Witwicky, bring me a bear, please." Says the captain.
"They've ended sir! the only things we have got here is soda, 7up and juice." Says Witwicky.
"Ok, so bring me a coke, please!" Says the captain.
"Aye, sir!" Witwicky gets another coke and then give it to the captain. After that, he returns to his desk, opens his soda and then checks the scan: 103 failed viruses. «The usual», he thinks, and then put all the viruses in quarantine.

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Re: Gameplay - Section 1

Post by Earthdeath on Wed Aug 20, 2008 9:28 am

*John sat sipping his coke and wondering what kind of resistance they would meet during the mission*
"Ensign, engage FTL drives and take us to checkpoint alpha."
*he pressed a button on his chair*
"All hands, prepare for take of."
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Re: Gameplay - Section 1

Post by JPB18 on Wed Aug 20, 2008 9:47 am

(It is subspatial drives and, with the actual development, we can't call it FTL drives! Let's call it IP drives!)

"Sir, the computer has been inspected and we are cutted of from the internet! We're only using the military network now!"

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Re: Gameplay - Section 1

Post by Earthdeath on Wed Aug 20, 2008 10:04 am

(no, we arent calling it IP drives..that would be stupid.)
"ah, well, its much safer.less chance of...wait, why did i need to know that>ETA till Checkpoint Alpha?"
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Re: Gameplay - Section 1

Post by Terra Nova on Wed Aug 20, 2008 10:17 am

Man, I hope this mission isn't as boring as the last one.
*inspects rifle*
Hm. Looks a little outdated.
*puts a laser sight and silencer on the rifle*
That is better.
*goes back to sleep*

Captain Barbossa wrote: You're off the edge of the map mate. Here there be monsters!
For certain you have to be lost to find the place that can't be found, elseways everyone would know where it was.

Ixbreathxnoxmore and Terra Nova wrote:I sit here alone and forgotten. Your love was all I had. Now that it is gone, I have nothing to live for.....

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Re: Gameplay - Section 1

Post by Darkwing on Wed Aug 20, 2008 10:22 am

The Raider landed on outpost 22, orbiting a dark star. Van Toren steeped out of the Raider and looked around at the vastness of space surrounding him. Always amazed at what the beauty of nature looked like, he went up and touched the protective screen that kept the oxygen in, and space out.

So, I know we're a little bit early, but I suppose the dealer would rather get this over with and have us be on our way

"Right this way" a sentry responded, leading Van Toren into an amazing complex

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Re: Gameplay - Section 1

Post by Earthdeath on Wed Aug 20, 2008 10:39 am

"Trooper!dont take to long, or we will leave!"
*Bayhes scanned through the ships logs, looking for the reason the old crew abandoned it in perfect condition*
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Re: Gameplay - Section 1

Post by JPB18 on Wed Aug 20, 2008 10:40 am

"I will be here, checking one last time the engines, sir!" says Lieutenant Witwicky "I detected some flutuatons in the subspace drive."

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Re: Gameplay - Section 1

Post by Earthdeath on Wed Aug 20, 2008 10:56 am

"trust us to be given a rustbucket of a ship..send repair teams and check it out."
*sensros alarm goes off*
"what now?"
Random Ensign: "i dont know sir, but i think its a malfunction."
"whys that?"
RE "it we are under attack by a deposit of antimatter."
"Witwicky, add sensors to your repair list.hopefully this ship can get to our destination in one piece."
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Re: Gameplay - Section 1

Post by JPB18 on Wed Aug 20, 2008 11:08 am

Witwicky and his team arrives to the reactor. Then they start inspecting the reactor, but Witwicky discovers one terrible thing: a Helium leak in the main fusion reactor.
"You! Notice the control room to start evacuating civilians!" Says Witwicky "If this thing blow up, the explosion will destroy the outpost"
"Aye, sir" And he run out of the ship.
Witwicky shut down the lights, open a locker and take some tubes, that he braks and throw them over the room
"if we have the lights on, the gas may ignite." Says Witwicky "This will gave us enough light to repair this. And get some oxigen masks before we die of Helium poisonousness!" (I think that this is how I must say, right?)
And Witwicky starts trying to contain the leak.

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