Voice of the Pplz
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Voice of the Pplz
Ignore the stupid title. This thread is for posting any suggestions for the new game. If you don't like the idea of this, then just don't bother posting. I'll feel no better if you don't post then I will if you ridicule me.

EnemyofTime- Federation Ensign

- Posts : 49
Joined : 10 Feb 2008
Age : 25
Location : Somewhere in the recesses of my mind
Re: Voice of the Pplz
I was wandering if the build map would still be on the game.
The last time I played it, it wasnt on there so what happened?
It made building things alot better. 

15755- Space Cadet 1st Class

- Posts : 20
Joined : 05 Feb 2008
Age : 15
Location : On your ship getting ready to assimilate you
Re: Voice of the Pplz
Suggestions:
1.) I'm sick with the old ships...add new ships.
2.)Reduce the prices of the ships and stations.
3.) and...oh...please the bugs as soon as they appear.
1.) I'm sick with the old ships...add new ships.
2.)Reduce the prices of the ships and stations.
3.) and...oh...please the bugs as soon as they appear.

mokhrahikim- Commander

- Posts : 262
Joined : 25 Feb 2008
Age : 17
Location : In the deserts of Death Valley and the fields of Solus.
RPG Sheet
Name: Serak
Position: Navigation
Rank: Lieutenant
Re: Voice of the Pplz
well, the goal is to make everyship new. the timeline is the 23rd century, so you don't see many sovies flying around. as for the map thing, i'll see what i can do. like somebody else said, i'm not a master coder like vex. i understand the engine of bm1 more than 2. in 2, he has this new way of enveloping everything in code, instead of using visual symbols like in bm1. but, i'll give it a try

Darkwing- Admin

- Posts : 2035
Joined : 13 Oct 2007
Location : At my computer trying to write a script for my movie
RPG Sheet
Name: Delta Van Toren
Position:
Rank: None
Re: Voice of the Pplz
Yay for the great Darkwing!
Here's a cookie!
Here's a cookie!


mokhrahikim- Commander

- Posts : 262
Joined : 25 Feb 2008
Age : 17
Location : In the deserts of Death Valley and the fields of Solus.
RPG Sheet
Name: Serak
Position: Navigation
Rank: Lieutenant
Re: Voice of the Pplz
how about puting the power consumtion button back in

leewatson1- Captain

- Posts : 616
Joined : 27 Jan 2008
Age : 14
Location : testing BM3 at home eating hotpockets
RPG Sheet
Name: lee
Position: amoury
Rank: Lieutenant Junior Grade
Re: Voice of the Pplz
you guys like that?

Darkwing- Admin

- Posts : 2035
Joined : 13 Oct 2007
Location : At my computer trying to write a script for my movie
RPG Sheet
Name: Delta Van Toren
Position:
Rank: None
Re: Voice of the Pplz
yea but it would be coolif it worked better.
and now for something completely different

Jtull- Admiral

- Posts : 1786
Joined : 04 Dec 2007
Age : 15
Location : Lost somewhere in the internet surounding New Zealand.
RPG Sheet
Name: Captain James
Position: Captain
Rank: Captain
Re: Voice of the Pplz
It's not really that vital though. If it takes masses of programming it's definitely not worth it.
Helooooo.
I'm not as think as you drunk I am....
I'm not as think as you drunk I am....

Shemuel- Moderator

- Posts : 2913
Joined : 23 Dec 2007
Age : 16
Location : Llanymddyfri, Cymru...............*CYMRU AM BYTH*
RPG Sheet
Name: Dai Jones
Position: Medical Officer
Rank: Ensign
Re: Voice of the Pplz
well, i just have to put the symbol back. the code's there (i think) i just have to put the symbol back


Darkwing- Admin

- Posts : 2035
Joined : 13 Oct 2007
Location : At my computer trying to write a script for my movie
RPG Sheet
Name: Delta Van Toren
Position:
Rank: None
Re: Voice of the Pplz
Hey I was thinking maybe there could be more stations like for the borg (unicomplex) and some dominion stations. That would be pretty cool.
My army DESTROY you!!!
are you scared ??

My army DESTROY you!!!
are you scared ??

Jesus saves!!!

15755- Space Cadet 1st Class

- Posts : 20
Joined : 05 Feb 2008
Age : 15
Location : On your ship getting ready to assimilate you
Re: Voice of the Pplz
Darkwing COULD program Dominion and Borg stations, though if his mod is supposed to be taking place in the 23rd century of the NON mirror timeline, I don't know if it would be realistic to introduce either into the game. Not that it matters of course, it IS the flashiverse not the trekiverse XD But just saying cause it would require a lot of extra programming...
I can't wait to see the outcome of this game! From what I already played, it looks very promising (kinda difficult at first when a pirate is rushing at you) and I'm sure you'll get it working right in no time Darkwing!
I can't wait to see the outcome of this game! From what I already played, it looks very promising (kinda difficult at first when a pirate is rushing at you) and I'm sure you'll get it working right in no time Darkwing!


Jerome Star- Special Ops Moderator

- Posts : 306
Joined : 18 Apr 2008
Location : Where Battlestar Galactica, Stargate, Star Trek, and Star Wars all meet... SPACE WARS!
RPG Sheet
Name: Trever Jones
Position: Helm/Tactical
Rank:
Re: Voice of the Pplz
Yeah, it's gonna be great. One other thing Darkwing-there is no button to get to the cargo bay so there is no way to dump unwanted cargo.
Helooooo.
I'm not as think as you drunk I am....
I'm not as think as you drunk I am....

Shemuel- Moderator

- Posts : 2913
Joined : 23 Dec 2007
Age : 16
Location : Llanymddyfri, Cymru...............*CYMRU AM BYTH*
RPG Sheet
Name: Dai Jones
Position: Medical Officer
Rank: Ensign

Darkwing- Admin

- Posts : 2035
Joined : 13 Oct 2007
Location : At my computer trying to write a script for my movie
RPG Sheet
Name: Delta Van Toren
Position:
Rank: None
Re: Voice of the Pplz
15755 wrote:are you scared ??
nope.
-WRAAGH!!!
-and now?
nope.
-BRWAAAAGH!!!
-and now?
nope.
-GOD DAMMIT!!!
-...
-oh no, I mean, Allah, dammit.

me naam is m- Admiral

- Posts : 1920
Joined : 26 Dec 2007
Age : 16
Location : hell, how should I know???
RPG Sheet
Name: MNIM
Position: passenger
Rank: Lieutenant
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